WORLDFOUNDRYFOUNDRY ONLINE

LEGAL

Privacy Policy

Last updated: October 24, 2026

WORLDFOUNDRY ("we", "us") provides an AI-assisted 3D game builder. This policy explains what we collect and how we use it when you use the product.

What we collect

  • Account data from our auth provider (Clerk), including email, name, and organization membership.
  • Game content you create: prompts, chat messages, generated code, and sandbox files needed to build and preview games.
  • Billing and credit ledger data tied to your account or organization, including one-time top-ups processed by YooKassa.
  • Technical telemetry (errors, performance, and usage events) via Sentry, with request bodies scrubbed where configured.

How we use it

  • To authenticate you and scope games to your organization.
  • To run AI models and sandboxed build environments that produce your games.
  • To meter compute credits and process one-time top-ups.
  • To diagnose outages, abuse, and product defects.

Processors

We rely on third-party processors such as Clerk (auth), YooKassa (payments), Neon (database), Trigger.dev (background agents), Daytona (compute sandboxes), model providers (for example Anthropic / DeepSeek / MiniMax), and Sentry (error monitoring). Their processing is governed by their own terms and data agreements.

Retention

Games and related sandbox data are kept while your organization retains them and for a limited period needed for backups, billing reconciliation, and abuse prevention. You can delete games in the product; deletion removes associated sandboxes when possible.

Contact

For privacy requests, contact the operator of this deployment using the support channel published with your WORLDFOUNDRY instance.

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