LEGAL
Privacy Policy
Last updated: October 24, 2026
WORLDFOUNDRY ("we", "us") provides an AI-assisted 3D game builder. This policy explains what we collect and how we use it when you use the product.
What we collect
- Account data from our auth provider (Clerk), including email, name, and organization membership.
- Game content you create: prompts, chat messages, generated code, and sandbox files needed to build and preview games.
- Billing and credit ledger data tied to your account or organization, including one-time top-ups processed by YooKassa.
- Technical telemetry (errors, performance, and usage events) via Sentry, with request bodies scrubbed where configured.
How we use it
- To authenticate you and scope games to your organization.
- To run AI models and sandboxed build environments that produce your games.
- To meter compute credits and process one-time top-ups.
- To diagnose outages, abuse, and product defects.
Processors
We rely on third-party processors such as Clerk (auth), YooKassa (payments), Neon (database), Trigger.dev (background agents), Daytona (compute sandboxes), model providers (for example Anthropic / DeepSeek / MiniMax), and Sentry (error monitoring). Their processing is governed by their own terms and data agreements.
Retention
Games and related sandbox data are kept while your organization retains them and for a limited period needed for backups, billing reconciliation, and abuse prevention. You can delete games in the product; deletion removes associated sandboxes when possible.
Contact
For privacy requests, contact the operator of this deployment using the support channel published with your WORLDFOUNDRY instance.